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Innistrad Crimson Vow
Crimson Vow Commander
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Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.
Serie: Magic Origins (ORI)
Serie | Normaal | Foil | ||
FTV Transform | 11,95 | |||
Magic Origins | 14,95 | 74,95 |
Prijs:
€ 14,95
FOIL
€ 74,95
Just helping;-) Had hem eigenlijk zelf moeten kopen, en twijfel nog over de huidige prijs. Het gaat wel heel hard nu; nog maar 5 stuks beschikbaar op mcm voor 80/85 euro. Dat gebeurd niet vaak bij een set die nog volop wordt geopend.
Ik zal hem 10 verhogen
Heb jij aandelen Nedermagic, dat je reclame maakt?
De foil die Michiel nog heeft is scherp geprijsd! Goedkoopste engelstalige foil op mcm is inmiddels 80 euro, met dank aan de eternal formats.
Het transformen is deel van het resolven van zijn ability. Dus je activeert hem, pakt een kaart en discardt een kaart, en daarna wordt pas gekeken of hij transformt. Hij komt nooit direct na het casten transformed in het spel.
Hoe werkt het als je al 5 kaarten in je graveyard hebt en je speelt deze?
Moet je hem dan tappen om te transformeren of wat?
Voorlopig zit hij nog een hele tijd in standard
Jace is goed, maar imo momenteel best overhyped. Denk ook nog wel dat hij gaat dalen.
Ik denk niet altijd gelijk te hebben?
Jace ziet momenteel wat play, idd. Maar we zien wel hoe lang hij dat vol houdt wanneer Theros en M15 roteren, en het echte T2 weer begint.
Altijd grappig hoe zo een "G" denkt altijd gelijk te hebben en het dan toch niet te hebben.
Jace is en blijft goed. En dus ook duur.
Leuk voor jou Synod, leuk voor jou.
Leuke prijs alweer.
Zou ik helemaal niet erg vinden, trok deze 2x op de prerelease en Ojutai’s Command heb ik inmiddels 7(!) stuks van.
Lekker dit weekend pro-tour coverage kijken mensen, en dan zien hoe de die in veel decks als 4-off gespeeld gaat worden. Ik gok op een Patrick Chapin die hiermee top8 gaat. Volgende week maandag is deze kaart vervolgens 40 euro.
Tip; sla ook meteen even Ojutai's Command in.
En natuurlijk zijn "brother in crime" Satyr Wayfinder in build met G. Ook dat helpt zeker!
Legendary Creature - Human Wizard 0 / 2
T: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
Legal in: Vintage, Legacy, Modern, Commander
6/22/2015
The activated ability of Jace, Vryn’s Prodigy checks to see if there are five or more cards in your graveyard after you discard a card. Putting a fifth card into your graveyard at other times won’t cause Jace to be exiled, nor will Jace entering the battlefield while there are five or more cards in your graveyard.
6/22/2015
Each face of a double-faced card has its own set of characteristics: name, types, subtypes, power and toughness, loyalty, abilities, and so on. While a double-faced card is on the battlefield, consider only the characteristics of the face that’s currently up. The other set of characteristics is ignored. While a double-faced card isn’t on the battlefield, consider only the characteristics of its front face.
6/22/2015
The converted mana cost of a double-faced card not on the battlefield is the converted mana cost of its front face.
6/22/2015
The back face of a double-faced card (in the case of Magic Origins, the planeswalker face) can’t be cast.
6/22/2015
A double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed, in which case it enters with its back face up.
6/22/2015
A Magic Origins planeswalker that enters the battlefield because of the ability of its front face will enter with loyalty counters as normal.
6/22/2015
In some rare cases, a spell or ability may cause one of these five cards to transform while it’s a creature (front face up) on the battlefield. If this happens, the resulting planeswalker won’t have any loyalty counters on it and will subsequently be put into its owner’s graveyard.
6/22/2015
You can activate one of the planeswalker’s loyalty abilities the turn it enters the battlefield. However, you may do so only during one of your main phases when the stack is empty. For example, if the planeswalker enters the battlefield during combat, there will be an opportunity for your opponent to remove it before you can activate one of its abilities.
6/22/2015
If a double-faced card is manifested, it will be put onto the battlefield face down (this is also true if it’s put onto the battlefield face down some other way). Note that “face down” is not synonymous with “with its back face up.” A manifested double-faced card is a 2/2 creature with no name, mana cost, creature types, or abilities. While face down, it can’t transform. If the front face of a manifested double-faced card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. A double-faced card on the battlefield can’t be turned face down.
4/8/2016
If you discard a card with madness while resolving the ability of Jace, Vryn’s Prodigy, you’ll need to already have five other cards in your graveyard to satisfy that ability’s condition. You can’t choose to put the card directly into your graveyard to satisfy it.
4/8/2016
The back face of a double-faced card doesn’t have a mana cost. A double-faced permanent with its back face up has a converted mana cost equal to the converted mana cost of its front face. Each back face has a color indicator that defines its color.
7/13/2016
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
9/29/2017
You can control two of this permanent, one front-face up and the other back-face up, at the same time.
6/22/2015
If you activate the second ability of Jace, Telepath Unbound, you must follow the timing rules for the card’s types. For example, if you target a sorcery card, you may cast it during your main phase when the stack is empty. You pay all the spell’s costs.
6/22/2015
If you don’t cast the card that turn, nothing happens. It remains in your graveyard.
6/22/2015
The card is exiled only if it’s cast from the graveyard and put back into the graveyard (either by resolving or being countered). If, at any time, the card goes to a hidden zone (such as your hand or your library), the effect loses track of the card. It won’t be exiled, even if that card is put into your graveyard later that turn.
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