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Mindslaver

Serie: Mirrodin (MRD)

Rarity: Rare Mirrodin Rare

Komt voor in

Serie Normaal Foil
Mirrodin
 -
3,95
 -
14,95
Scars of Mirrodin
 -
3,95
 -
11,95
Mindslaver | Mirrodin

Prijs:

€ 3,95

Uitverkocht

FOIL 

€ 14,95

Uitverkocht
 Reactie plaatsen
8-9-2010 19:45:00

Nou ik wil deze niet als mythic in mijn booster... waarom is deze nu mythic, hadden ze niks beters?

8-9-2010 17:25:00

Was al uitverkocht. smile

Ik heb er gelukkig nog een playsetje van; ik heb altijd in deze kaart geloofd. tongue smile

8-9-2010 16:52:00

Meteen uitverkocht, of was die al uitverkocht?

NederMagic Rules Advisor G (253) Offline Profiel Stuur persoonlijk bericht
8-9-2010 00:59:00

Is dat een probleem? Slaver is zeker zijn Mythic status waard, en niet alles hoeft perse een money-mythic te zijn. Ik vind Scars tot nu toe erg gaaf, en zie niet waarom mensen zo veel problemen hebben met de Reprints en Functional Reprints.

Anyhow, vind de oude art wel mooier. tongue smile

8-9-2010 00:20:00

deze als mythic reprint in SOM ??
Lijkt wel of ik meer geinteresseerd ben in de commons tot nu toe dan de mythics.

19-1-2010 16:52:00

of gewoon met een tweede swamp en een dark ritual natuurlijk
maar dan moet je wel erg veel geluk hebben met een beginhand van 2 entomb 2 swamp 2 dark ritual en 1 exhume

19-1-2010 16:50:00

Culling the Weak op je Bringer of the White Dawn ^^

Oracle

Legendary Artifact 

4, T, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

10/4/2004
Only lets you make decisions that the player would actually make. If another effect allows another player to make decisions that would normally be made by that player, such as having another player decide how combat damage is dealt, then the other effect takes precedence.

12/1/2004
You control them for the entire turn, from the untap step to the cleanup step.

12/1/2004
You could gain control of yourself using Mindslaver, but gaining control of yourself doesn’t really do anything.

12/1/2004
You don’t control any of the other player’s permanents, spells, or abilities.

12/1/2004
You can’t make the other player concede. A player can choose to concede at any time.

12/1/2004
You get to make every decision the other player would have made during that turn. You can’t make any illegal decisions or illegal choices - you can’t do anything that player couldn’t do. You can spend mana in the player’s mana pool only on that player’s spells and abilities. The mana in your mana pool can be spent only on your spells and abilities.

12/1/2004
You choose which spells the other player casts, and make all decisions as those spells are cast and when they resolve. For example, you choose the target for that player’s Shock, and what card that player gets with Diabolic Tutor.

12/1/2004
You choose which activated abilities the other player activates, and make all decisions as those abilities are activated and when they resolve. For example, you can have your opponent sacrifice their creatures to their Nantuko Husk or have your opponent’s Timberwatch Elf give your blocking creature +X/+X.

12/1/2004
You make all decisions for the other player’s triggered abilities, including what they target and any decisions made when they resolve.

12/1/2004
You choose which creatures attack and how those attacking creatures assign their combat damage.

12/1/2004
You also make choices for your own permanents, spells, and abilities as usual.

12/1/2004
You can’t make any decisions that aren’t called for or allowed by the game rules, or by any cards, permanents, spells, abilities, and so on.

12/1/2004
If you make another player cast Shahrazad, you don’t control that player in the subgame, but you continue to control them once the subgame is completed.

7/13/2016
While controlling another player, you can see all cards in the game that player can see. This includes cards in that player’s hand, face-down cards that player controls, and any cards in that player’s library the player may look at.

7/13/2016
Controlling a player doesn’t allow you to look at that player’s sideboard. If an effect instructs that player to choose a card from outside the game, you can’t have that player choose any card.

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