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Sedris, the Traitor King

Serie: Shards of Alara (ALA)

Rarity: Mythic Shards of Alara Mythic

Komt voor in

Serie Normaal Foil
Shards of Alara
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2,50
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6,95
Sedris, the Traitor King | Shards of Alara

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 Reactie plaatsen
12-4-2010 17:23:00

als je mass removal speelt neem ik aan dat je de general pas daarna speelt dan.
je kan ook nog rode mass removal spelen ( Jokulhaups ).
en misschien wat mill dingen? Glimpse the Unthinkable
Om zo gewoon een lock te zetten.
dan heb je tijd om general te spelen en creatures terug te halen etc.

12-4-2010 17:11:00

ik vind dit een erg leuke generaal. ben mijn eerste EDH deckje er om heen aan het bouwen, met veel beestjes, en veel removal (damnation bijv, en alle andere zwarte mass removal die normaal onspeelbaar is)
al mn oppo's beestjes gaan lekker dood en ik kan nog een keer slaan.
Iemand nog tips voor wat hier zekerweten bij moet?

Oracle

Legendary Creature - Zombie Warrior 5 / 5

Each creature card in your graveyard has unearth 2B. (2B: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

10/1/2008
If you activate a card’s unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.

10/1/2008
Activating a creature card’s unearth ability isn’t the same as casting the creature card. The unearth ability is put on the stack, but the creature card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Remove Soul) will not.

10/1/2008
At the beginning of the end step, a creature returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Stifle or Voidslime that counter triggered abilities. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won’t trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.

10/1/2008
Unearth grants haste to the creature that’s returned to the battlefield. However, neither of the “exile” abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.

10/1/2008
If a creature returned to the battlefield with unearth would leave the battlefield for any reason, it’s exiled instead - unless the spell or ability that’s causing the creature to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If it later returns the creature card to the battlefield (as Oblivion Ring or Flickerwisp might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.

10/1/2008
Despite the appearance of the reminder text, the unearth abilities that Sedris grants are activated abilities of each individual creature card in your graveyard. They’re not activated abilities of Sedris.

10/1/2008
Sedris may cause a creature card in your graveyard to have multiple unearth abilities. (For example, a Fatestitcher in your graveyard would have unearth U and unearth 2B.) You may activate either of those abilities.

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