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[AVR] Avacyn Restored Spoiler (244/244)

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15-12-2011 10:18:00



Magic's May 2012 set, code-named "Roll," is called Avacyn Restored. Although it's the third set of the Innistrad block, it will be a large set. This means that Innistrad Block Constructed will be composed of all three sets, but Avacyn Restored will be drafted by itself. Sealed events will use six Avacyn Restored booster packs.

"Ignite the Dawn"



Avacyn Restored Cinematic Trailer (youtube)

Set Name: Avacyn Restored
Block : Set 3 of 3 in the Innistrad block
Number of Cards: 244
Prerelease Events: April 28-29, 2012
Release Date: May 4, 2012
Launch Weekend: May 4-6, 2012
Game Day May: 25-26, 2012
Pro Tour Avacyn Restored Dates: May 11-13, 2012
Pro Tour Avacyn Restored Location: Barcelona, Spain
Pro Tour Avacyn Restored Formats: Swiss; Innistrad Block Constructed, Avacyn Restored Draft. Top 8; Innistrad Block Constructed
Official Three-Letter Code: AVR
Twitter Hashtag: #MTGAVR
Design Team: Brian Tinsman (lead), Mark L. Gottlieb, Dave Guskin,
Kenneth Nagle, Bill Rose, Mark Rosewater
Development Team: David Humpherys (lead), Mark Globus, Dave Guskin, Erik Lauer, Billy Moreno, Matt Sernett



Nedermagic Symboolcodes:



Bestellen van Avacyn Restored producten:
-AVR- Avacyn Restored Booster (BOO)
-AVR- Avacyn Restored Boosterbox (BOO)
-AVR- Avacyn Restored Fat Pack (BOO)
-AVR- Avacyn Restored Intro Packs (alle 5) (BOO)
-AVR- Avacyn Restored Basic Land Set (SET)
-AVR- Avacyn Restored Common Set (SET)
-AVR- Avacyn Restored Complete Set (SET)
-AVR- Avacyn Restored Complete Set (excl. Mythics) (SET)
-AVR- Avacyn Restored Uncommon Set (SET)

Verzamelde informatie over Avacyn Restored:

- Prerelease foil: Moonsilver Spear (Alt. art)
- Buy-a-Box foil: Silverblade Paladin (Alt. art)
- Meer: hier
- Event Decks: Death's Encroach en Humanity's Vengeance

Spoiler:
In de Nedermagic Catalogus staan de alle door nedermagic ingevoerde kaarten. Hier gesorteerd op kleur en met plaatjes, maar je kan bijv. ook sorteren op rarity, type of prijs!

Update: Alles is nu ingevoerd!


Bron: hier

= ( AVR ) = Avacyn Restored

 Reactie plaatsen

Reacties 476-500 (519)

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Dave (7) Offline Profiel Stuur persoonlijk bericht
21-4-2012 13:13:00

instants en sorcery's

21-4-2012 13:14:00

Sorceries en Instants

Official Rules Advisor LarsM (18) Offline Profiel Stuur persoonlijk bericht
21-4-2012 13:18:00

Alles wat op het battlefield ligt, zijn permanents. Dus in je graveyard zijn ook geen permanents, net zoals in je library, hand, exile-zone en op de stack.

21-4-2012 13:32:00

Nee, in het spel heb je permanents, dus:

Land,
Creatures
Artifacts
Planeswalkers
Enchantments

En daarnaast heb je nog
Instants
Sorceries

Als een kaart die in de categorie permanents valt op de battlefield ligt is het een permanent, bevindt hij zich in een andere zone, dan is het een permanent card. 1 uitzondering, as een niet-land permanent op de stack ligt is het een permanent spell.

Wel onthouden, elke creature is een permanent, niet leke permanent is een creature.

Dat was les 1: Permanents, volgende week gaan we verder met les 2: hoe cast ik een spell?

21-4-2012 23:24:00

Wat is er eigenlijk met de vampires gebeurt?

22-4-2012 00:44:00

Zijn samen in de zon gestapt

22-4-2012 01:34:00

Glinsterende vampieren! (sry, helaas een hele foute trilogie ooit gezien..)

Unholy Pact
Enchantment - Aura
Enchant creature
When enchanted creature dies, return it to the battlefield under your control.
#124/244


~Yew Spirit
Creature - Treefolk Spirit
: ~ gets +X/+X until end of turn, where X is its power.
#207/244 3/3

Mad Prophet
Creature - Human
Haste
, Discard a card: Draw a card.
#146/244 2/2

Furious Poltergeist
Creature - Spirit
6/1

22-4-2012 09:06:00


40 nieuwe kaarten bekend: hier

Ik vlieg de deur uit, dus jullie mogen ze er zelf even uitzoeken

22-4-2012 10:00:00

Slecht hoor

22-4-2012 20:20:00

Reprints:


Farbog Explorer
Creature - Human Scout
Swampwalk
#21/244 2/3

Leap of Faith
Instant
Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.
#26/244

Riders of Gavony
Creature - Human Knight
Vigilance
As Riders of Gavony enters the battlefield, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.
3/3

Spectral Gateguards
Creature - Spirit Soldier
Soulbond
As long as Spectral Gateguards is paired with another creature, both creatures have vigilance.
#37/244 2/5

Voice of the Provinces
Creature - Angel
Flying
When Voice of the Provinces enters the battlefield, put a 1/1 white Human creature token onto the battlefield.
#40/244 3/3

Devoted Chaplain
Creature - Human Cleric
, Tap two untapped humans you control: Exile target artifact or enchantment.
#17/244 2/2

Havengul Skaab
Creature - Zombie Horror
Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.
#60/244 4/5

Lunar Mystic
Creature - Human Wizard
Whenever you cast an instant spell, you may pay . If you do, draw a card.
#65/244 2/2

Rotcrown Ghoul
Creature - Zombie
When ~ dies, target player puts the top five cards of his or her library into his or her graveyard.
#72/244 3/3

Second Guess
Instant
Counter target spell if it was the second spell cast this turn.
#74/244

Spectral Prison
Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Whenever enchanted creature becomes the target of a spell, sacrifice Spectral Prison.

Geistburst
Instant
Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield.
#55/244

Mist Crow
Creature - Bird
Flying
When ~ enters the battlefield, return target creature to its owner's hand.
#67/244 2/2

~Outwit
Instant
Counter target spell that targets a player.
#70/244

22-4-2012 20:30:00

Bloodflow Connoisseur
Creature - Vampire
Sacrifice a creature: Put a +1/+1 counter on ~.
#87/244 1/1



Evernight Shade
Creature - Shade
: Evernight Shade gets +1/+1 until end of turn.
Undying
#101/244 1/1

Maalfeld Twins
Creature - Zombie
When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield.
#112/244 4/4

Renegade Demon
Creature - Demon
#118/244 5/3

Burn at the Stake
Sorcery
As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control.
Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way.
#130/244



Gang of Devils
Creature - Devil
When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
3/3

Havengul Vampire
Creature - Vampire
Whenever ~ deals combat damage to a player, put +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on ~.
#139/244 2/2

Hound of Griselbrand
Creature - Elemental Hound
Double strike
Undying
#141/244 2/2

Kessig Malcontents
Creature - Human Warrior
When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control.
#142/244 3/1

Kruin Striker
Creature - Human Warrior
Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.
#143/244 2/1

Riot Ringleader
Creature - Human Warrior
Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn.
#152/244 2/2

Rush of Blood
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
#154/244

Somberwald Vigilante
Creature - Human Warrior
Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
#156/244 1/1

Falkenrath Exterminator
Creature - Vampire Archer
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
: ~ deals damage to target creature equal to the number of +1/+1 counters on it.
#134/244 1/1

Official Rules Advisor LarsM (18) Offline Profiel Stuur persoonlijk bericht
22-4-2012 20:32:00

Er zitten weel veel reprints in Avacyn zeg. Of ligt dat aan mij?

22-4-2012 20:36:00

Fearsome Presence
Instant
Prevent all damage that would be dealt this turn by creatures other than target creature.
Illus. Jaime Jones



Grounded
Enchantment - Aura
Enchant creature
Enchanted creature loses flying.
#181/244

Branch-Cloaked Path
Enchantment
Creatures you control can't be blocked by creatures with flying.
#170/244

Wild Defiance
Enchantment
Whenever a creature you control becomes the target of an instant or sorcery spell, it gets +3/+3 until end of turn.
#203/244

Wildwood Geist
Creature - Spirit
~ gets +2/+2 as long as it's your turn.
#204/244 3/3

Scroll of Avacyn
Artifact
, Sacrifice ~: Draw a card. If you control an Angel, you gain 5 life.
#220/244

Vessel of Rest
Artifact
When ~ enters the battlefield, put target card in a graveyard on the bottom of its owner's library.
: Add one mana of any color to your mana pool.
#224/244

22-4-2012 20:43:00

Dat ligt aan jou Er zitten er een aantal in, maar dat is vrij normaal voor zo'n grote set. Het zijn er in elk geval niet enorm veel

22-4-2012 20:57:00

8 tot nu toe als ik goed geteld heb.

23-4-2012 07:12:00

En weer 40 erbij.. Er mist alleen nog een artifact kaart nu. Loop van de week zullen ze allemaal wel in de nedermagic database tevoorschijn komen.



23-4-2012 08:58:00

Otherworld Atlas
Artifact
: Put a charge counter on Otherworld Atlas.
: Each player draws a card for each charge counter on Otherworld Atlas.
"Any fool can open it. But it takes a genius to decipher the blank pages."
-Kordel the Cryptic
Illus. Sam Wolfe Connelly #219/244

23-4-2012 09:26:00

Amass the Components
Sorcery
Draw three cards, then put a card from your hand on the bottom of your library.
Illus. Matt Stewart #43/244


Captain of the Mists
Creature - Human Wizard
Whenever another Human enters the battlefield under your control, untap Captain of the Mists.
, : You may tap or untap target permanent.
Illus. Allen Williams #45/244 2/3

Deadeye Navigator
Creature - Spirit
Soulbond
As long as Deadeye Navigator is paired with another creature, both creatures have ": Exile this creature, then return it to the battlefield under your control."
Illus. Tomasz Jedruszek #47/244 5/5

Dreadwaters
Sorcery
Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control.
Illus. Cliff Childs #49/244

Elgaud Shieldmate
Creature - Human Soldier
Soulbond
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof.
Illus. Anthony Palumbo #50/244 2/3

Favourable Winds
Enchantment
Creatures you control with flying gets +1/+1.
Long thought to be extinct, flocks of Gryffs appeared with Avacyn's return.
Illus. Winona Nelson #51/244



Galvanic Alchemist
Creature - Human Wizard
Soulbound
As long as Galvanist Alchemist is paired with another creature, both creatures have ": Untap this creature."
Illus. Svetlin Velinov #54/244 1/4

Into the Void
Sorcery
Return up to two target creatures to their owners' hands.
Illus. Daarken #62/244

Lone Revenant
Creature - Spirit
Hexproof
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the others on the bottom of your library in any order.
Illus. Jaime Jones #64/244 4/4

Mass Appeal
Sorcery
Draw a card for each Human you control.
"We have emerged triumphant from the darkness. Let our hard-won wisdom guide us to prosperity."
Illus. Christopher Möeller #66/244

Mist Raven
Creature - Bird
Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.
#67/244 2/2

Scrapskin Drake
Creature - Zombie Drake
Flying
Scrapskin Drake can block only creatures with flying.
Illus. Kev Walker #73/244 2/3

Spirit Away
Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has flying.
The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight.
Illus. Greg Staples #76/244

Stolen Goods
Sorcery
Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.
Illus. Anthony Francisco #78/244

23-4-2012 09:36:00

Blood Artist
Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
"Great art can never be created without great suffering."
Illus. Johannes Voss #86/244 0/1

Corpse Traders
Creature - Human Rogue
, Sacrifice a creature: Target player reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.
Those without breath can't complain.
Illus. Kev Walker #90/244 3/3

Dark Imposter
Creature - Vampire Assassin
: Exile target creature and put a +1/+1 counter on Dark Imposter.
Dark Imposter has all activated abilities of all creature cards exiled with it.
"Ah, this is a nice life. I can see why you were so desperate to keep it."
Illus. Johannes Voss #92/244 2/2

Dread Slaver
Creature - Zombie Horror
Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Half a brain rules the mindless.
Illus. Dave Kendall #98/244 3/5

Driver of the Dead

Creature - Vampire
When Driver of the Dead dies, return target creature with converted mana cost 2 or less from your graveyard to the battlefield.
Illus. James Ryman #99/244 3/2

Essence Harvest
Sorcery
Target player loses X life and you gain X life, where X is the highest power amongst creatures you control.
Illus. Daarken #100/244

Ghoulflesh
Enchantment - Aura
Enchant creature.
Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
#103/244

Gloom Surgeon
Creature - Spirit
If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library.
He roams the streets of Havengul seeking the sick and delirious so that he may cure them of their lives.
Illus. Volkan Baga #104/244 2/1

Hunted Ghoul
Creature - Zombie
Hunted Ghoul can't block Humans.
Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master.
Illus. Ryan Pancoast #110/244 1/2

Marrow Bats
Creature - Bat Skeleton
Flying
Pay 4 life: Regenerate Marrow Bats.
"No matter how far we push into Stensia, undeath will always remain in these lands."
-Terhold, Archmage of Drunau
Illus. Jason A. Engle #113/244 4/1

Mental Agony
Sorcery
Target player discards two cards and loses 2 life.
"His mind is feeble. Feed him to the bats."
Illus. Greg Staples #114/244


Searchlight Geist
Creature - Spirit
Flying
: Searchlight Geist gains deathtouch until end of turn.
It rises with the fall of darkness, seeking souls to extinguish.
Illus. Steven Belledin #119/244 2/1

Soulcage Fiend
Creature - Demon
When Soulcage Ghoul dies, each player loses 3 life.
Vowing to free the souls of her children, Kastinne followed the tormentors into the ghastly network of caves below Stensia.
Illus. Jason A. Engle #120/244 2/2

Undead Executioner
Creature - Zombie
When Undead Executioner dies, you may have target creature get -2-2 until end of turn.
Illus. Dave Kendall 2/2

Unhallowed Pact
Enchantment - Aura
Enchant creature
When enchanted creature dies, return it to the battlefield under your control.
#124/244

23-4-2012 09:53:00

Aggravate
Instant
Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
"Barbarians! They burned my favourite chair! We'll kill them all!"
-Anje Falkenrath
Illus. Matt Stewart #125/244

Banners Raised
Instant
Creatures you control get +1/+0 until end of turn.
After the destruction of the Helvault, fearful mobs soon became fearless battalions.
Illus. Mike Bierek #127/244

Dangerous Wager
Instant
Discard your hand, then draw two cards.
Illus. Drew Baker #131/244

Dual Casting
Enchantment - Aura
Enchant creature
Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Guise of Fire
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/-1 and attacks each turn if able.
Illus. Dave Kendall #137/244
Illus. Johannes Voss #133/244

Hanweir Lancer
Creature - Human Knight
Soulbond
As long as Hanweir Lancer is paired with another creature, both creatures have first strike.
Illus. Steve Prescott #138/244 2/2

Thatcher Revolt
Sorcery
Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginnig of the next end step.

Tyrant of Discord
Creature - Elemental
When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.
Illus. Richard Wright #162/244 7/7

Uncanny Speed
Instant
Target creature gets +3/+0 and gains haste until end of turn.
Illus. Raymond Swanland #163/244

Vigilante Justice
Enchantment
Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to target creature or player.
It begins with a whisper and ends with the red roar of fire.
Illus. Steve Prescott #165/244

23-4-2012 09:59:00

Abundant Growth
Enchantment - Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has ": Add one mana of any colour to your mana pool."
Illus. Vincent Proce #167/244


Druid's Familiar
Creature - Bear
Soulbond
As long as Druid's Familiar is paired with another creature, both creatures get +2/+2.
Illus. Adam Paquette #175/244 2/2

Eaten by Spiders
Instant
Destroy target creature with flying and all Equipment attached to that creature.
After sampling many victims, the spider developed a preferences for the undead and their accoutrements.
Illus. Slawomir Maniak #177/244

Flowering Lumberknot
Creature - Treefolk
Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.
"It used to eat us trappers. Now it follows us around like some kind of hound dog."
-Alena, trapper of Kessig
Illus. Nic Klein #178/244 5/5

Lair Delve
Sorcery
Reval the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.
"The fiends have fled. Well, good riddance. Nothing I like more than an empty lair."
Illus. Jason A. Engle #184/244

Snare the Skies
Instant
Target creature gets +1/+1 and gains reach until end of turn.
A hunter's precision and a durkvine's strength are a potent combination.
Illus. Ryan Yee #193/244

Terrifying Presence
Instant
Prevent all damage that would be dealt this turn by creatures other than target creature.
Illus. Jaime Jones #196/244

Timberland Guide
Creature - Human Scout
When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
"Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me."
Illus. Zoltan Boros #197/244 1/1

23-4-2012 10:00:00

Als er herhaling van eerder bekende creatures tussen zitten, is dat doordat de namen wat veranderd zijn.

23-4-2012 10:46:00

Min of meer waardeloze set. Zwart is min of meer onspeelbaar en iedereen wil in ieder geval wit draften met een splash naar een van de andere kleuren. Joehoe.

23-4-2012 11:10:00

Het begon goed, maar net als INN en DKA zwaar afgezakt met kaarten die later bekend werden. Net als patrick verwacht ik een zwakke set. Ik denk alleen dat rood nog minder is dan zwart.

Jammer, want het leek zo leuk

23-4-2012 11:26:00

Heeft natuurlijk ook deels te maken dat relatief (en absoluut) de meeste mythics en rares in het begin werden gespoiled.

@Patrick; en daarom is zwart nou precies geen slechte kleur. Waar de rest van de kleuren veel meer afhangen van creature pairingen en andere interacties die meer creatures in het spel vereisen is zwart met zijn removal spells en creatures (beest dood en soulbound ability teniet) en loner speelstijl juist een interessant tegengewicht. De anti zwart kaarten (of anti zombie e.d. beter gezegd) zullen juist gauwer doorgegeven worden, wanneer men de klans klein acht dat zwart uberhaupt veel play ziet. De splash erbij zal je wel goed moeten uitkiezen, afhankelijk van wat je voorgeschoteld krijgt.

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