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Innistrad Crimson Vow
Crimson Vow Commander
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Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
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Serie: Commander 2011 (CMD)
Serie | Normaal | Foil | ||
Commander 2011 | 0,20 | |||
Commander Anthology I | 0,20 | |||
Eventide | 0,15 | 0,50 |
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Haha ik raadde het Lang leve de anagram generator
Het is een Healed Wiggly Gnome!
(Dank je Magnus, dat krijg ik vanaf nu dus altijd in mijn hoofd als ik deze kaart zie!)
voor mana cost een aardige kaart wel
Creature - Hag Wizard 2 / 2
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
Legal in: Vintage, Legacy, Modern, Commander
8/1/2008
Each of the triggered abilities has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters the battlefield, and (2) the ability will do nothing if you don’t control two or more lands of the appropriate land type by the time it resolves.
8/1/2008
Both abilities trigger at the same time. You can put them on the stack in any order.
8/1/2008
Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger.
8/1/2008
Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don’t plan to use the ability.
Decktips