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Serie: Journey into Nyx (JOU)
Serie | Normaal | Foil | ||
Journey into Nyx | 1,00 | 2,95 | ||
Release Events | 1,95 |
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FOIL
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Speelde dat in standaard destijds. eerst agro gaan en als je tegen midrange moet speel je ineens deze combo, leuke tijden.
Stel, iemand valt je aan met een power 5 beest en deze ligt al bij je in het spel. Backfire zou je zeggen? Cast Deflecting Palm, prevent de mogelijke 10 damage van het creature en deel 20 damage aan de controller van het 5 power creature. Echt héél erg gevaarlijk, en nieteens zo onhaalbaar. Nog niet op de radar van mensen?
2 may 2014 foil
Enchantment
Flash
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Legal in: Vintage, Legacy, Modern, Commander
4/26/2014
Dictate of the Twin Gods applies to any damage, not just combat damage. It also doesn’t matter who controls the source of the damage that’s being dealt.
4/26/2014
The source of the damage doesn’t change. A spell that deals damage will specify the source of the damage, often the spell itself. An ability that deals damage will also specify the source of the damage, although the ability itself will never be that source. Often the source of the ability is also the source of the damage.
4/26/2014
If more than one Dictate of the Twin Gods is on the battlefield, damage dealt will double for each one (two of them will end up multiplying the damage by four, three of them by eight, and four of them by sixteen).
4/26/2014
If multiple effects modify how damage will be dealt, the player being dealt damage or the controller of the permanent being dealt damage chooses the order to apply the effects. For example, the ability of Decorated Griffin says “Prevent the next 1 combat damage that would be dealt to you this turn.” Suppose you would be dealt 3 combat damage and you activate the ability of Decorated Griffin. You can either (a) prevent 1 damage first and then let Dictate of the Twin Gods’s effect double the remaining 2 damage, for a result of being dealt 4 damage, or (b) double the damage to 6 and then prevent 1 damage, for a result of being dealt 5 damage.
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