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Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.
Serie: Fate Reforged (FRF)
Serie | Normaal | Foil | ||
Fate Reforged | 1,00 | 9,95 |
Nee. Manifest en morph zijn twee verschillende abilities die niet hetzelde werken (maar wel overlap vertonen). Manifest en morph kunnen goed samen werken, maar de redenatie dat manifest een mechanic is om morph decks beter te maken, kun je op basis daarvan niet trekken
Ik speel de Whisperwood Elemental bijvoorbeeld in een deck waar geen enkele morph in zit en daarin doet hij het op zichzelf ook prima.
oh thanks sorry voor alle vragen...
maar als ik het goed begrijp is manifest een mechanic om morph decks wat beter te maken?
Mag ik je ook verwijzen naar onze fantastische Hulpdienst waar in begrijpelijk Nederlands staat uitgelegd wat de abilities doen. Daar vind je ook beschreven hoe manifest werkt!
Bij het manifesten zelf reveal je niks. Maar uiteraard als je een manifested creature face up draait zie je wat het is. Non-creatures mag je simpelweg niet face up draaien. En uiteraard mag je als controller van manifested permanents wel kijken wat het is
Het revealen doe je pas wanneer je de gemanifesteerde kaart face-up draait. Als je 'm face-down neerlegt, dan hoef je niks te revealen.
dus je moet het revealen wanneer je manifest?
Nee, dat kan niet. Het moet een creature zijn.
Voor de verandering even de Comprehensive Rules erbij gepakt.
Tussen de >>> <<< is het belangrijkste stukje, het antwoord op je vraag.
701.31b Any time you have priority, you may turn a manifested permanent you control face up.
This is a special action that doesn't use the stack (see rule 115.2b). To do this, show all players
that the card representing that permanent is a creature card and what that card's mana cost is,
pay that cost, then turn the permanent face up. The effect defining its characteristics while it was
face down ends, and it regains its normal characteristics. >>> (If the card representing that
permanent isn't a creature card or it doesn't have a mana cost, it can't be turned face up this
way.) <<<
kun je met manifest je deck acceleren door landjes te flippen?
Deze is ook lekker hard gedaald al zeg. Wel mooi voor budget spelers.
ja klopt het is geen creature dus het kan niet
Turn it face up any time for its mana cost if it's a ---> creature card <---.
Als je met Whisperwood Elemental een Sorin, Solemn Visitor hebt gemanifest mag je Sorin, Solemn Visitor dan flippen voor zijn mana cost?
Nee, de kaart ligt eral en entert de battlefield niet.
Stel dat ik, nadat ik een kaart gemanifest heb, een creature om draai. Entered hij dan de battle field of niet? Aangezien hij al van te voren in het spel lag.
De vraag is dus of 'come into play' effecten werken met deze kaart
Alvast bedankt
Deze kaart is zo ziek goed in Draft... Sowieso 6 power voor 5 mana als je tegenstander geen instant removal heeft.
Ik had deze afgelopen vrijdag op de draft samen met End Hostilities in een Abzan deck. Sac Elemental, cast End, profit.
Creature - Elemental 4 / 4
At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
Legal in: Vintage, Legacy, Modern, Commander
11/24/2014
The last ability grants that ability to face-up nontoken creatures you control as that ability resolves. Creatures that come under your control later in the turn won’t have that ability.
11/24/2014
The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It’s colorless and has a converted mana cost of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
11/24/2014
Any time you have priority, you may turn a manifested creature face up by revealing that it’s a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn’t use the stack and can’t be responded to.
11/24/2014
If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.
11/24/2014
Unlike a face-down creature that was cast using the morph ability, a manifested creature may still be turned face up after it loses its abilities if it’s a creature card.
11/24/2014
Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.
11/24/2014
Because face-down creatures don’t have names, they can’t have the same name as any other creature, even another face-down creature.
11/24/2014
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren’t affected.
11/24/2014
Turning a permanent face up or face down doesn’t change whether that permanent is tapped or untapped.
11/24/2014
At any time, you can look at a face-down permanent you control. You can’t look at face-down permanents you don’t control unless an effect allows you to or instructs you to.
11/24/2014
If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
11/24/2014
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).
11/24/2014
There are no cards in the Fate Reforged set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up.
11/24/2014
Some older Magic sets feature double-faced cards, which have a Magic card face on each side rather than a Magic card face on one side and a Magic card back on the other. The rules for double-faced cards are changing slightly to account for the possibility that they are manifested. If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can’t transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. A double-faced permanent on the battlefield still can’t be turned face down.
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