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Restart the game wil waarschijnlijk zeggen dat alle kaarten, muv de kaarten die opzij zijn gelegd met Karn, weer teruggaan naar hun respectievelijke zone. Bij Wishes zal dat SB zijn of "outside the game".
Daar zullen ze dan ook bij moeten aangeven wat er gedaan moet worden met kaarten die met bijvoorbeeld Burning Wish gevonden zijn.
@David: ja, Karn eindigt in je library, ongeacht of hij nog loyalty over had en dus op het battlefield lag, of dat hij al in je grafbak lag.
Je herstart het spel volledig, met uitzondering van de kaarten die Karm exiled heeft, die beginnen op het battlefield; de rest (hand, graveyard, in play zone) worden geschud tot je nieuwe library.
Opmerking: er is nog geen officiele informatie over de nieuwe kaarten, dus ik weet niet zeker of exilede kaarten die door iets anders dan Karn zijn exiled, ook worden teruggeschud (denk aan Oblivion Ring en dergelijke). Ik vermoed dat de Oracle zal zeggen dat je alles moet terugschudden met uitzondering van Karn's kaarten, maar dat weten we voorlopig dus nog niet helemaal zeker.
best leuk voor mijn totaal kleurloze deck
Is de grap al gemaakt?
De naam is vast een fout. Moet Karn the UNreleased zijn?
maar stel je voor, je doet de laatste abilitie, wordt karn dan in je library geshuffled?
gegokte prijs: 50 a 60, dus eigenlijk een "nieuwe" {=jace, the mindsculptor}
Nee, die is wereldwijd gelijk. Toeval.
Is het toeval dat japanse kaarten eerder worden gelekt? Is de release daar eerder ofzo?
Ja, dat is een Engelse mockup van de Japanse kaart.
ik vind dat toch meer op een fanmade kaart lijken, gezien de wording. De officiële versie zal echt wel de volledige naam gebruiken bij de -14.
hier staan alle kaarten vertaald
hier
ooh sorry verkeerde linkje
klik hier
Haha moet je exilen van je oppo, doe een phage. Gebruik vervolgens mindslaver of sorins ultimate en dwing hem karns ultimate te doen xD win, karn the betrayer
leuke is dat je niet alleen groen hoeft te spelen.
en kan ook me Zwart, bijvoorbeeld, Cabal Ritual of Dark Ritual kan spelen.
en als nog op 7 mana komen.
mooie planewalker deze.
Legendary Planeswalker - Karn
+4: Target player exiles a card from their hand.
-3: Exile target permanent.
-14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
Vraag: Hoe werkt het restarten precies?
Antwoord: Dit is uit de officiele FAQ:
* Karn's first and third abilities are linked. Similarly, Karn's second and third abilities are linked. Only cards exiled by either of Karn's first two abilities will remain in exile when the game restarts.
* A game that restarts immediately ends. The players in that game then immediately begin a new game. No player wins, loses, or draws the original game as a result of Karn's ability.
* In a multiplayer game (a game that started with three or more players in it), any player that left the game before it was restarted with Karn's ability won't be involved in the new game.
* The player who controlled the ability that restarted the game is the starting player in the new game. The new game starts like a game normally does:
-- Each player shuffles his or her deck (except the cards left in exile by Karn's ability).
-- Each player's life total becomes 20 (or the starting life total for whatever format you're playing).
-- Players draw a hand of seven cards. Players may take mulligans.
-- Players may take actions based on cards in their opening hands, such as Chancellors and Leylines.
* After the pre-game procedure is complete, but before the new game's first turn, Karn's ability finishes resolving and the cards left in exile are put onto the battlefield. If this causes any triggered abilities to trigger, those abilities are put onto the stack at the beginning of the first upkeep step.
* Creatures put onto the battlefield due to Karn's ability will have been under their controller's control continuously since the beginning of the first turn. They can attack and their activated abilities with {T} in the cost can be activated.
* Any permanents put onto the battlefield with Karn's ability that entered the battlefield tapped will untap during their controller's first untap step.
* No actions taken in the game that was restarted apply to the new game. For example, if you were dealt damage by Stigma Lasher in the original game, the effect that states you can't gain life doesn't carry over to the new game.
* Players won't have any poison counters or emblems they had in the original game.
* In a Commander game, players put their commanders into the command zone before shuffling their deck.
* The number of times a player has cast his or her commander from the command zone resets to zero. Also, the amount of combat damage dealt to players by each commander is reset to 0.
* If a player's commander was exiled with Karn as the game restarted, that commander won't be put into the command zone at the beginning of the game. It will be put onto the battlefield when Karn's ability finishes resolving.
* In a multiplayer game using the limited range of influence option, all players are affected and will restart the game, not just those within the range of influence of the ability's controller.
Vraag: Wow, Karn als Planeswalker...die zou ik wel als wallpaper willen hebben. Is die er?
Antwoord: Jazeker! hier kun je hem downloaden.
Legal in: Vintage, Legacy, Modern, Commander
6/1/2011
Karn’s first and third abilities are linked. Similarly, Karn’s second and third abilities are linked. Only cards exiled by either of Karn’s first two abilities will remain in exile when the game restarts.
6/1/2011
A game that restarts immediately ends. The players in that game then immediately begin a new game. No player wins, loses, or draws the original game as a result of Karn’s ability.
6/1/2011
In a multiplayer games (a game that started with three or more players in it), any player that left the game before it was restarted with Karn’s ability won’t be involved in the new game.
6/1/2011
The player who controlled the ability that restarted the game is the starting player in the new game. The new game starts like a game normally does:
-- Each player shuffles their deck (except the cards left in exile by Karn's ability).
-- Each player's life total becomes 20 (or the starting life total for whatever format you're playing).
-- Players draw a hand of seven cards. Players may take mulligans.
-- Players may take actions based on cards in their opening hands, such as Chancellors and Leylines.
6/1/2011
After the pre-game procedure is complete, but before the new game’s first turn, Karn’s ability finishes resolving and the cards left in exile are put onto the battlefield. If this causes any triggered abilities to trigger, those abilities are put onto the stack at the beginning of the first upkeep step.
6/1/2011
Creatures put onto the battlefield due to Karn’s ability will have been under their controller’s control continuously since the beginning of the first turn. They can attack and their activated abilities with T in the cost can be activated.
6/1/2011
Any permanents put onto the battlefield with Karn’s ability that entered the battlefield tapped will untap during their controller’s first untap step.
6/1/2011
No actions taken in the game that was restarted apply to the new game. For example, if you were dealt damage by Stigma Lasher in the original game, the effect that states you can’t gain life doesn’t carry over to the new game.
6/1/2011
Players won’t have any poison counters or emblems they had in the original game.
6/1/2011
In a Commander game, players put their commanders into the command zone before shuffling their deck.
6/1/2011
The number of times a player has cast their commander from the command zone resets to zero. Also, the amount of combat damage dealt to players by each commander is reset to 0.
6/1/2011
If a player’s commander was exiled with Karn at the game restarted, that commander won’t be put into the command zone at the beginning of the game. It will be put onto the battlefield when Karn’s ability finishes resolving.
6/1/2011
In a multiplayer game using the limited range of influence option, all players are affected and will restart the game, not just those within the range of influence of the ability’s controller.
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