Tips

Meest gebruikte links
Actieve topics
Laatste kaartcommentaar

Spoilers
Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)

Alle spoilers zijn te maken in de catalogus en staan met linkjes op de winkel homepage.

Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.

Boiling Earth

Serie: Battle for Zendikar (BFZ)

Rarity: Common Battle for Zendikar Common

Komt voor in

Serie Normaal Foil
Battle for Zendikar
 5
0,15
 -
0,30
Boiling Earth | Battle for Zendikar

 Op voorraad 

€ 0,15 (5x)

 Kopen

FOIL 

€ 0,30

Uitverkocht

Veilig betalen met iDeal

 Reactie plaatsen

Er is nog geen commentaar geplaatst.
Wees de eerste en klik op die knop hierboven! Doe het!
Je kunt vragen stellen of gewoon een opmerking plaatsen.

Oracle

Sorcery 

Boiling Earth deals 1 damage to each creature your opponents control.
Awaken 4-6R (If you cast this spell for 6R, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

8/25/2015
You can cast a spell with awaken for its mana cost and get only its first effect. If you cast a spell for its awaken cost, you’ll get both effects.

8/25/2015
If the non-awaken part of the spell requires a target, you must choose a legal target. You can’t cast the spell if you can’t choose a legal target for each instance of the word “target” (though you only need a legal target for the awaken ability if you’re casting the spell for its awaken cost).

8/25/2015
If a spell with awaken has multiple targets (including the land you control), and some but not all of those targets become illegal by the time the spell tries to resolve, the spell won’t affect the illegal targets in any way.

8/25/2015
If the non-awaken part of the spell doesn’t require a target and you cast the spell for its awaken cost, then the spell won’t resolve if the target land you control becomes illegal before the spell resolves (such as due to being destroyed in response to the spell being cast).

8/25/2015
The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that’s turned into a creature this way can still be tapped for G.

8/25/2015
Awaken doesn’t give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.

Decktips