Meest gebruikte links
Actieve topics
Laatste kaartcommentaar
Spoilers
Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)
Alle spoilers zijn te maken in de catalogus en staan met linkjes op de winkel homepage.
Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.
Serie: Battle for Zendikar (BFZ)
Serie | Normaal | Foil | ||
Battle for Zendikar | 0,15 | 0,40 |
Er is nog geen commentaar geplaatst.
Wees de eerste en klik op die knop hierboven! Doe het!
Je kunt vragen stellen of gewoon een opmerking plaatsen.
Creature - Elemental 3 / 3
Trample
Landfall - Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
Legal in: Vintage, Legacy, Modern, Commander
8/25/2015
A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
8/25/2015
When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
8/25/2015
If the ability has an additional or replacement effect that depends on the land having a certain basic land type, the ability will check that land’s type as the ability resolves. If, at that time, the land that entered the battlefield is no longer on the battlefield, use its types when it left the battlefield to determine what happens.
Decktips