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Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)
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Serie: Shadows over Innistrad (SOI)
Serie | Normaal | Foil | ||
Shadows over Innistrad | 0,75 | 3,50 |
Prijs:
€ 0,75
FOIL
€ 3,50
Superkaart voor in mijn Teysa, Orzhov Scion deck! Helemaal omdat die Clerics zowel zwart als wit zijn. Kan ze dus saccen met Teysa en krijg er meteen 3 Spirits voor terug
Creature - Human Soldier 2 / 2
At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.
Legal in: Vintage, Legacy, Modern, Commander
4/8/2016
If you don’t control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn’t trigger. You can’t wait for other effects in your upkeep to provide creatures.
4/8/2016
If you don’t control four or more creatures as Hanweir Militia Captain’s ability resolves, it won’t transform.
4/8/2016
Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won’t cause it to transform back.
7/13/2016
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
4/8/2016
Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won’t cause it to transform back.
4/8/2016
Westvale Cult Leader’s first ability counts itself, so it will normally be at least 1/1.
Decktips