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Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)
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Serie: Shadows over Innistrad (SOI)
Serie | Normaal | Foil | ||
Midnight Hunt Commander | 0,01 | |||
Shadows over Innistrad | 0,50 | 1,25 |
Prijs:
€ 0,50
FOIL
€ 1,25
Creature - Zombie Horror 3 / 3
Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
Legal in: Vintage, Legacy, Modern, Commander
4/8/2016
The upkeep step is before the draw step, after the untap step. If you have no cards in hand, you can’t draw for the turn and then discard that card to draw a new one because Forgotten Creation’s last ability will already have triggered and resolved.
4/8/2016
Skulk matters only as blockers are chosen. Modifying either creature’s power after blockers are chosen won’t cause the attacking creature to become unblocked.
4/8/2016
If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won’t be blocked, but it won’t deal combat damage and won’t trigger any abilities that trigger when combat damage is dealt.
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