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Serie: Shadows over Innistrad (SOI)
Serie | Normaal | Foil | ||
Shadows over Innistrad | 0,20 | 1,00 |
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Creature - Human Scout Werewolf 3 / 3
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Legal in: Vintage, Legacy, Modern, Commander
4/8/2016
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
7/13/2016
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
4/8/2016
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
4/8/2016
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
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