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Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)

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Tezzeret the Schemer

Serie: Aether Revolt (AER)

Rarity: Mythic Aether Revolt Mythic

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Aether Revolt
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Tezzeret the Schemer | Aether Revolt

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Oracle

Legendary Planeswalker - Tezzeret 

+1: Create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color."
-2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.
-7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

2/9/2017
The value of X for Tezzeret’s second ability is determined only as the ability resolves. It won’t change later in the turn if the number of artifacts you control changes.

2/9/2017
The effect of the emblem’s triggered ability lasts indefinitely.

2/9/2017
An artifact that becomes a creature due to the emblem’s ability can’t attack unless you’ve controlled it continuously since your turn began. It doesn’t matter whether or not it was a creature at that time.

2/9/2017
An artifact creature targeted by the emblem’s ability becomes 5/5 instead of its normal power and toughness.

2/9/2017
A Vehicle targeted by the emblem’s ability becomes a 5/5 creature. Crewing it won’t change its power and toughness.

2/9/2017
If an Equipment becomes a creature, it becomes unattached and it can’t be attached to a creature.

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