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Innistrad Crimson Vow
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Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.
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Andere versie wel op voorraad.
hij word gespeeld in sommige versies van modern infect volgens mij.
Kan iemand uitleggen waarom deze op E1,75 staat? Ik heb er nooit mee, of tegen gespeeld. Is deze kaart zo effectief?
deze kaart is zo goed in een infect deck ben nu bezig met een leuke combo met Livewire Lash en nog wat kaarten
Ah, in de war met Writ of Passage ofzo?
juist...
ik dacht dat je hiervoor power 2 of minder moest hebben om unblockable te krijgen.
sorry voor de nutteloze post!
5/2 unblockable zou ik zeggen.
1/2
+3/+0 van zijn ability
+1/+0 van strike
unblockable van de strike
-----optellen
5/2 unblockable.
hoe werkt het als ik deze op Kiln Fiend speel?
Wordt het een 4/2 unblockable of een 4/2?
Dit ding heeft op de pre redelijk vaak mijn leven gered!
Ik speelde veel goede levelers, maar kwam veel evasion tekort(Transcendent Master bijvoorbeeld...) en dan schopt deze ineens wel heel hard, en met rebound word je oppo vaak erg los met zijn/haar removal, ook leuk als je een bom in je henden hebt dus!
Sorcery
Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Legal in: Vintage, Legacy, Modern, Commander
6/15/2010
If a spell with rebound that you cast from your hand doesn’t resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won’t get to cast it again next turn.
6/15/2010
If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent’s hand due to Sen Triplets), rebound won’t have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).
6/15/2010
If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.
6/15/2010
Rebound will have no effect on copies of spells because you don’t cast them from your hand.
6/15/2010
If you cast a spell with rebound from your hand and it resolves, it isn’t put into your graveyard. Rather, it’s exiled directly from the stack. Effects that care about cards being put into your graveyard won’t do anything.
6/15/2010
At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).
6/15/2010
If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won’t get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).
6/15/2010
If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.
6/15/2010
Distortion Strike doesn’t grant an ability to the targeted creature. Rather, it affects the game rules and states something that’s now true about that creature. The creature can’t be blocked even if it loses all abilities.
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