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Krav, the Unredeemed

Serie: Battlebond (BBD)

Rarity: Rare Battlebond Rare

Komt voor in

Serie Normaal Foil
Battlebond
 -
1,00
 -
2,00
Krav, the Unredeemed | Battlebond

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€ 1,00

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FOIL 

€ 2,00

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31-3-2019 09:31:00

Nee, dat kan niet. Dit is wat WotC er in de Release Notes van Battlebond over te zeggen heeft:

"Players never share resources—you can't tap your teammate's land for mana to cast a spell or sacrifice their creatures to activate an ability. Keep in mind that any effect referring to "you" refers to only you, not your teammate."

(Bron: hier)

31-3-2019 09:14:00

Kan ik met deze kaart ook creatures van mijn team genoot sacrificen?

18-6-2018 11:15:00

Helder, thanks LotZ!

18-6-2018 10:36:00

Het is nog steeds search&shuffle en heeft last van Aven Mindcensor. Zoek niet te veel achter reminder text. Reminder tekst is puur een korte samenvatting van wat de kaart doet, het is geen exacte wording. (Het klopt wel voor als je de kaart wil spelen, maar de precieze interacties met andere kaarten kan je er niet op baseren.)

Each of them has the new ability partner with [the other]. That ability means two things. First, they'll come to each other's aid. Specifically, when one of them enters the battlefield, target player may search their library for the other, reveal it, put it into their hand, and shuffle their library. (Note that the reminder text summarizes this for brevity, but it is a standard search and shuffle.) - hier

18-6-2018 10:15:00

Ik vind de wording van de explainer text van de Partner abillity bijzonder, je mag Regna, the Redeemer dus direct in je hand stoppen zonder te zoeken? Dus omzeil je Aven Mindcensor?

Oracle

Legendary Creature - Demon 3 / 3

Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.)
B, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.

Tournooi-info

Legal in: Vintage, Legacy, Commander

Officiele rulings

6/8/2018
Krav can be sacrificed to pay the cost for its own ability. The +1/+1 counters won’t be put on anything.

6/8/2018
“Partner with [name]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library.”

6/8/2018
Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text.

6/8/2018
The second ability represented by the “partner with [name]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with [name]” is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.

6/8/2018
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.

6/8/2018
Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.

6/8/2018
To have two commanders, both must have the partner ability (featured in the Magic: The Gathering-Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander.

6/8/2018
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both.

6/8/2018
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

6/8/2018
The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.

6/8/2018
Regna’s last ability checks if any player on your team gained life at any point during the turn. It doesn’t matter if the player also lost life or whether the team’s life total is greater than it was at the beginning of the turn. It also doesn’t matter whether Regna was on the battlefield when the life gain happened.

6/8/2018
Regna’s last ability has you create two tokens, regardless of which player on your team gained life, how many players on your team gained life, or how much life was gained.

6/8/2018
If your team didn’t gain life during the turn before the end step begins, Regna’s last ability won’t trigger at all. Gaining life during the end step won’t cause the ability to trigger.

6/8/2018
“Partner with [name]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library.”

6/8/2018
Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text.

6/8/2018
The second ability represented by the “partner with [name]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with [name]” is designated as your commander, the named legendary creature card can also be designated as your commander. For more information on the Commander variant, please visit Wizards.com/Commander.

6/8/2018
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.

6/8/2018
Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.

6/8/2018
To have two commanders, both must have the partner ability (featured in the Magic: The Gathering-Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander.

6/8/2018
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both.

6/8/2018
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

6/8/2018
The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.

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