Tips

Meest gebruikte links
Actieve topics
Laatste kaartcommentaar

Spoilers
Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)

Alle spoilers zijn te maken in de catalogus en staan met linkjes op de winkel homepage.

Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.

Reverse Engineer

Serie: Commander 2018 (C18)

Rarity: Uncommon Commander 2018 Uncommon

Komt voor in

Serie Normaal Foil
Aether Revolt
 8
0,15
 1
1,50
Commander 2018
 -
0,20    
Reverse Engineer | Commander 2018

Prijs:

€ 0,20

Uitverkocht

Andere versie wel op voorraad.

 Reactie plaatsen
22-5-2017 19:15:00

FNM Promo van Juli:

Oracle

Sorcery 

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)
Draw three cards.

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

7/13/2018
Improvise doesn’t change a spell’s mana cost or converted mana cost.

7/13/2018
When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

7/13/2018
Improvise can’t pay for W, U, B, R, G, or C mana symbols in a spell’s total cost.

7/13/2018
Improvise can’t be used to pay for anything other than the cost of casting the spell. For example, it can’t be used during the resolution of an ability that says “Counter target spell unless its controller pays 3.”

7/13/2018
If an artifact you control has a mana ability with T in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell’s costs. You won’t be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for improvise.

7/13/2018
Tapping an artifact won’t cause its abilities to stop applying unless those abilities say so.

7/13/2018
Equipment attached to a creature doesn’t become tapped when that creature becomes tapped, and tapping that Equipment doesn’t cause the creature to become tapped.

7/13/2018
When using improvise to cast a spell with X in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap artifacts you control to help pay that cost. For example, if you cast Saheeli’s Directive and choose X to be 3, the total cost is 3RRR. If you tap two artifacts, you’ll have to pay 1RRR.

Decktips