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Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
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Serie: Ultimate Masters (UMA)
Serie | Normaal | Foil | ||
Aether Revolt | 0,15 | 0,30 | ||
Stronghold | 0,20 | |||
Ultimate Masters | 0,15 | 0,35 |
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3.
W: Return Conviction to its owner's hand.
Legal in: Vintage, Legacy, Modern, Commander
12/7/2018
Players don’t have priority to cast spells and activate abilities between combat damage being assigned and being dealt. This means that if you want to return Conviction to its owner’s hand before combat damage is dealt, you must do so before combat damage is assigned (and the creature will no longer get +1/+3).
12/7/2018
Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to the enchanted creature may become lethal if you return Conviction to its owner’s hand during that turn.
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