Meest gebruikte links
Actieve topics
Laatste kaartcommentaar
Spoilers
Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)
Alle spoilers zijn te maken in de catalogus en staan met linkjes op de winkel homepage.
Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.
Serie: Modern Horizons (MH1)
Serie | Normaal | Foil | ||
Commander 2020 | 0,40 | |||
Modern Horizons | 0,50 | 2,50 |
Slide is back on the menu! Ik betwijfel of het een competitief deck wordt, maar leuk is het zeker!
Enchantment
Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling 2W (2W, Discard this card: Draw a card.)
Legal in: Vintage, Legacy, Modern, Commander
6/14/2019
Astral Drift’s triggered ability resolves before the cycling ability does. You won’t draw until after you choose the target and choose whether to exile the creature.
6/14/2019
If you cycle a card during a player’s end step, the exiled creature will remain exiled until the next turn’s end step.
6/14/2019
Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it’s considered a new object with no relation to the object that it was.
6/14/2019
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
Decktips