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Serie: Commander 2020 (C20)
Serie | Normaal | Foil | ||
Amonkhet | 2,50 | 4,95 | ||
Commander 2020 | 1,00 |
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Interessante walker jammer dat ik hem nog nooit in aktie heb gezien. 3 mana scry 2 en dan maar elves? Merfolk? Landjes uitpoepen elke beurt. Scry 2 elke beurt met nog andere scry effecten is ook best busted trouwens!
Hahaha heerlijk flauw, mooi
Verder is deze kaart de eerste Planeswalker met in de manakosten, wat ik wel erg intressant vind.
Hoop ergens dat in de toekomst dat vaker voorkomt, zo maak je de planeswalkers strategisch uitdagender.
Ik zit namelijk bij deze al te kijken welke beurt ik m het liefst zou spelen...
Een stewardess die van Plane naar Plane kan lopen. Dan zit de vertaling van Plane naar Vliegtuig wel dichtbij.
Legendary Planeswalker - Nissa
+2: Scry 2.
0: Look at the top card of your library. If it's a land card or a creature card with converted mana cost less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.
-6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
Legal in: Vintage, Legacy, Modern, Commander
4/18/2017
If X is 0, Nissa enters the battlefield with no loyalty and is put into her owner’s graveyard before you can activate her abilities.
4/18/2017
While resolving Nissa’s second ability, if you can’t or don’t put the card onto the battlefield, it remains on top of your library.
4/18/2017
Once Nissa’s second ability begins to resolve, no player may take actions until it’s done. Notably, players can’t try to change Nissa’s loyalty once you look at the card or choose to put it onto the battlefield.
4/18/2017
If Nissa leaves the battlefield while her second ability is on the stack, use her last known loyalty to determine whether you may put the top card of your library onto the battlefield. If Nissa left the battlefield because she took enough damage to reduce her loyalty to 0, then her last known loyalty is 0.
4/18/2017
Nissa’s last ability sets the base power and toughness of the lands to 5/5. Any +1/+1 or -1/-1 counters that were on those lands will apply to those values.
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