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Creature - Human Soldier 1 / 1
Double strike (This creature deals both first-strike and regular combat damage.)
Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.
Legal in: Vintage, Legacy, Modern, Standard, Commander
6/23/2020
You choose how many and which creatures to tap while Siege Striker’s ability is resolving. No player may take other actions between the time you make this choice and the time Siege Striker’s power and toughness are raised.
6/23/2020
If an attacking creature with vigilance is tapped for Siege Striker’s ability, that creature remains an attacking creature.
6/23/2020
If Siege Striker gains vigilance and attacks or attacks and becomes untapped before its last ability resolves, it can be tapped for its own ability.
6/23/2020
Once Siege Striker’s ability has resolved, it keeps the power-and-toughness bonus even if some of the tapped creatures leave the battlefield or become untapped.
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