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Is de eternalize mechanic gemaakt voor midrange decks?
Maar je kunt ook een Ancestral Recall maken van je Giant Growth (om maar even in de boon cycle actief te blijven) en dat lijkt me veel beter
Omdat Infinite Hourglass ervoor zorgt dat je een extra kaartje mag pakken (of meer).
Ik zie alleen niet in hoe deze die Infinite Hourglass nu ineens speelbaar maakt
Om je regelvraag te beantwoorden: Ja, dat werkt.
Champion of Wits en Primal Forcemage triggeren tegelijkertijd en dus willen ze triggers tegelijk op de stack. Jij bent de controller van beide triggers, dus mag jij bepalen in welke volgorde ze op de stack gaan. Verder controleert de trigger van Champion of Wits de power pas tijdens het resolven.
Je doet eerst de trigger van Champion of Wits op de stack en daarna die van Primal Forcemage. De stack ziet er dan dus zo uit:
---TOP
trigger van Primal Forcemage
trigger van Champion of Wits
---BOTTOM
De trigger van Primal Forcemage resolvet dan als eerste en maakt Champion of Wits 5/4. Vervolgens resolvet de trigger van Champion of Wits en mag je 5 kaarten pakken (en daarna 2 discarden).
De Soulbond ETB-trigger van Wolfir Silverheart werkt op dezelfde manier. Alleen wordt Champion of Wits dan 6/5.
Earthshaker Khenra / Resilient Khenra / Sunscourge Champion
daar valt best een deckje omheen te bouwen
Primal Forcemage
dat werkt toch?
en dan ook Wolfir Silverheart cs ?
Haha Infinite Hourglass wordt voor het eerst sinds Olle Rade weer bruikbaar^^
Andere suggesties?
Creature - Naga Wizard 2 / 1
When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Eternalize 5UU (5UU, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)
Legal in: Vintage, Legacy, Modern, Commander
2017-07-14 - wotc
Use Champion of Wits's power as the first ability resolves to determine if you want to use the ability and how many cards you draw if you do. If you use the ability, you discard two cards regardless of how many cards you draw. If Champion of Wits leaves the battlefield before that ability resolves, use its last known power.
2017-07-14 - wotc
For each card with eternalize, a corresponding game play supplement token can be found in some Hour of Devastation booster packs. These supplements are not required to play with cards with eternalize; you can use the same items to represent an eternalized token as you would any other token.
2017-07-14 - wotc
If a creature card with eternalize is put into your graveyard during your main phase, you'll have priority immediately afterward. You can activate its eternalize ability before any player can try to exile it, such as with Crook of Condemnation, if it's legal for you to do so.
2017-07-14 - wotc
Once you've activated an eternalize ability, the card is immediately exiled. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
2017-07-14 - wotc
The token copies exactly what was printed on the original card and nothing else, except the characteristics specifically modified by eternalize. It doesn't copy any information about the object the card was before it was put into your graveyard.
2017-07-14 - wotc
The token is a Zombie in addition to its other types and is black instead of its other colors. Its base power and toughness are 4/4. It has no mana cost, and thus its converted mana cost is 0. These are copiable values of the token that other effects may copy.
2017-07-14 - wotc
If the card copied by the token had any "when [this permanent] enters the battlefield" abilities, then the token also has those abilities and will trigger them when it's created. Similarly, any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities that the token has copied will also work.
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