Meest gebruikte links
Actieve topics
Laatste kaartcommentaar
Spoilers
Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)
Alle spoilers zijn te maken in de catalogus en staan met linkjes op de winkel homepage.
Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.
Serie: Homelands (HML)
Serie | Normaal | Foil | ||
5th Edition | 0,20 | |||
Homelands | 0,15 |
Veilig betalen met iDeal
Aaron's Random Card Comment of the Day #44 - Clockwork Steed (Fifth Edition) - hier
Artifact Creature - Horse 0 / 3
Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
X, T: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.
Legal in: Vintage, Legacy, Commander
10/4/2004
Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage.
10/4/2004
Can attack or block even if it has no counters.
10/1/2008
When Clockwork Steed’s last ability resolves, you can choose to put fewer than X +1/+0 counters on it.
10/1/2008
If Clockwork Steed has four or fewer +1/+0 counters on it when its last ability resolves, it can wind up with a maximum of four such counters on it. If it has four or more +1/+0 counters on it, the ability will have no effect.
Decktips