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Innistrad Crimson Vow
Crimson Vow Commander
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Creature - Spike 0 / 0
Spike Tiller enters the battlefield with three +1/+1 counters on it.
2, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.
2, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
Legal in: Vintage, Legacy, Modern, Commander
8/1/2008
A noncreature permanent that turns into a creature can attack, and its T abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
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