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Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.
Turn 4 morphen is niet nodig, Blink spelen is voldoende.
>Turn 3 dicht spelen, vanaf turn 4 een instant 5/6 flying met je blink
Niet als je Blinkt in reactie op de Doom Blade
Hmm, nah. 3 beurten en 8 mana verder en je opp Doom Blade veranderd in Time Walk^2.
Turn 3 deze dicht spelen, hem turn 4 morphen en turn 5 Momentary Blinken is toch best tof?
Creature - Djinn 5 / 6
Flying
Morph 2U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Legal in: Vintage, Legacy, Modern, Commander
5/1/2007
If Maelstrom Djinn turns face up and then is somehow turned face down, it will still have vanishing and time counters. The vanishing ability will continue to work as normal. If it’s turned face up again, it will get more time counters on it, but it will also get another copy of vanishing. Both abilities would trigger during its controller’s upkeep.
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