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Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)

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Nevermaker

Serie: Morningtide (MOR)

Rarity: Uncommon Morningtide Uncommon

Komt voor in

Serie Normaal Foil
Morningtide
 8
0,30
 2
5,95
Nevermaker | Morningtide

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€ 0,30 (8x)

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 Reactie plaatsen
Premium lid Official Rules Advisor OB (22) Offline Profiel Stuur persoonlijk bericht
14-4-2013 19:41:00

Leuk voer voor decks met Deadeye Navigator

Official Judge Mark (337) Offline Profiel Stuur persoonlijk bericht
19-10-2010 13:53:00

Ik speel hem ook met veel plezier in mijn Rasputin Dreamweaver EDH Blink deck smile

19-10-2010 13:45:00

Ik vind hem ook cool hoor XB! winking smile

Premium lid XB. (155) Offline Profiel Stuur persoonlijk bericht
19-10-2010 13:14:00

Dit is toch ook een vette kaart?
Volgens mij ook in een blink deck heel leuk!

Oracle

Creature - Elemental 2 / 3

Flying
When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke 3U (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

4/1/2008
Evoke doesn’t change the timing of when you can cast the creature that has it. If you could cast that creature spell only when you could cast a sorcery, the same is true for cast it with evoke.

4/1/2008
If a creature spell cast with evoke changes controllers before it enters the battlefield, it will still be sacrificed when it enters the battlefield. Similarly, if a creature cast with evoke changes controllers after it enters the battlefield but before its sacrifice ability resolves, it will still be sacrificed. In both cases, the controller of the creature at the time it left the battlefield will control its leaves-the-battlefield ability.

4/1/2008
When you cast a spell by paying its evoke cost, its mana cost doesn’t change. You just pay the evoke cost instead.

4/1/2008
Effects that cause you to pay more or less to cast a spell will cause you to pay that much more or less while casting it for its evoke cost, too. That’s because they affect the total cost of the spell, not its mana cost.

4/1/2008
Whether evoke’s sacrifice ability triggers when the creature enters the battlefield depends on whether the spell’s controller chose to pay the evoke cost, not whether they actually paid it (if it was reduced or otherwise altered by another ability, for example).

4/1/2008
If you’re casting a spell “without paying its mana cost,” you can’t use its evoke ability.

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