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Dan mag je kiezen welke ervan af valt. En de andere blijft erop zitten.
Zie ook de rulings: "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead -- but only one of them. You choose which one because you control the enchanted permanent."
Dit komt omdat het beide replacement effects zijn die invloed hebben op een permanent van jou en dan mag jij bepalen in welke volgorde je ze wilt toepassen, of per saldo welke van de twee je wilt toepassen, want als je er een toegepast hebt, doet de ander niks meer omdat die niks meer te vervangen heeft (omdat de permanent niet meer kapot dreigt te gaan).
Ik speelde deze laatst tegelijkmet een andere umbra versie op een beest en werd mijn beest dood gemaakt.
nu vroegen we ons af gaan dan alle totem armors tegelijk of valt er maar 1 van het beest af??
neen, je bruma is dan al aan het aanvallen wanneer deze in het spel komt.
Abilities die zeggen "Whenever ... attacks" triggeren op het van 'niet aanvallend' naar 'aanvallend' gaan.
stel dat je deze in je hand hebt en je valt aan met Bruna, Light of Alabaster. je legt deze op Bruna, mag je dan nog je landjes untappen?
Hoe is dit te duur? Die untap ability en de Totem armor maken het die 4 mana helemaal waard.
Meestal net iets te duur om echt speelbaar te zijn
Deze net gedraft met Wildheart Invoker... 2x +5/+5 komt hard...
ook een leuke kaart icm Wake Thrasher.
of gewoon een Hellkite Charger met deze spellen
Beide triggers komen op de stack en je hebt gewoon tijd om te reageren op de tweede als de eerste is geresolved.
ja maar je mag toch niet untappen, en dan alles tappen voor mana en dan weer untappen?
Ja, dat mag inderdaad.
Als ik twee van deze dingen op een beestje heb, of als ik twee beesten met elk een umbra heb, mag ik dan mijn landjes twee keer untappen? (Zou niet weten waarom niet eigenlijk, maar wil het graag zeker weten. )
Of leg hem onder omnath= ie gelijk beschermd en kan ie aanvallen en opnieuw groter worden!
Deze kan rechtstreeks in een elf deckje.. stel je voor ff je Gaea’s Cradle 2x gebruiken in 1 beurt
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Legal in: Vintage, Legacy, Modern, Commander
6/15/2010
Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead.
6/15/2010
Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead.
6/15/2010
If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead - but only one of them. You choose which one because you control the enchanted permanent.
6/15/2010
If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature.
6/15/2010
If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
6/15/2010
Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied.
6/15/2010
Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again.
6/15/2010
If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
6/15/2010
When the enchanted creature attacks, all lands controlled by that creature’s controller (who is not necessarily the Aura’s controller) untap.
7/1/2013
Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it’s sacrificed, if it’s legendary and another legendary permanent with the same name is controlled by the same player, or if its toughness is 0 or less.
7/1/2013
If a creature enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won’t do anything because it won’t have to.
7/1/2013
Say you control a permanent enchanted with an Aura that has totem armor, and that Aura has gained a regeneration shield. The next time the enchanted permanent would be destroyed, the Aura would be destroyed instead - but it regenerates, so nothing is destroyed at all. Alternately, if that Aura somehow gains indestructible, the enchanted permanent is effectively indestructible as well.
7/13/2018
Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead.
7/13/2018
Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Putrefy). In either case, all damage is removed from the permanent and the Aura is destroyed instead.
7/13/2018
If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead - but only one of them. You choose which one because you control the enchanted permanent.
7/13/2018
If a permanent enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness) totem armor’s effect will replace all of them and save the creature.
7/13/2018
If a spell or ability (such as Akroma’s Vengeance) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
7/13/2018
Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Putrefy does) won’t prevent totem armor’s effect from being applied.
7/13/2018
If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability is what causes the Aura to be destroyed instead. Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
7/13/2018
Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it’s sacrificed, if the “legend rule” applies to it, or if its toughness is 0 or less.
7/13/2018
If a permanent enchanted with an Aura that has totem armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Totem armor won’t do anything because it won’t have to.
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