Meest gebruikte links
Actieve topics
Laatste kaartcommentaar
Spoilers
Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)
Alle spoilers zijn te maken in de catalogus en staan met linkjes op de winkel homepage.
Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.
Serie: Aether Revolt (AER)
Serie | Normaal | Foil | ||
Aether Revolt | 0,60 | 3,90 |
Prijs:
€ 0,60
FOIL
€ 3,90
Op de prerelease was dit wel een game winner voor mij. Mijn tegenstander had 5 creatures liggen waaronder een Experimental Aviator en 2 tokens. Ik sacte een creature voor Defiant Salvager, waardoor Crackdown Construct triggerde. Vervolgens speelde ik Baral’s Expertise en kon daardoor Foundry Hornet casten met revolt. Bij m'n opponent 3 creatures gebounced en z'n 2 tokens dood. Tij gekeerd, swing for the win, banzai.
Uiteraard wel beginnen met Rishkar’s Expertise, duh.
Ik vind deze wel de beste Expertise trouwens, de temposwing hiervan is INSANE. Speel deze, volg op met Kalitas, Traitor of Ghet of zo en ram.
Overigens bonus punten als je Baral’s Expertise into Sram’s Expertise into Kari Zev’s Expertise into Veteran Motorist speelt, steel zijn vehicle, crew met je tokens en motorist en swing voor de win.
Gezien de Reservoir art wordt het dan een storm in een glas water.
Aetherflux Reservoir storm wordt nog een ding zo.
Sorcery
Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a card with converted mana cost 4 or less from your hand without paying its mana cost.
Legal in: Vintage, Legacy, Modern, Commander
2/9/2017
The card that you cast may be an artifact or creature that was returned to your hand by this spell.
2/9/2017
If the Expertise spell you cast has any targets, and those targets become illegal before the spell resolves, the spell doesn’t resolve and none of its effects happen. You won’t get to cast a free spell.
2/9/2017
A card’s converted mana cost is determined solely by the mana symbols printed in its upper right corner. The converted mana cost is the total amount of mana in that cost, regardless of color. For example, a card with mana cost 1UU has converted mana cost 3. Ignore any alternative costs, additional costs, cost increases, or cost reductions that could apply to it. A card with no mana cost has a converted mana cost of 0.
2/9/2017
If the card has X in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2/9/2017
Effects that allow you to “cast” a card don’t allow you to play a land card.
2/9/2017
If you cast a card “without paying its mana cost,” you can’t choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs. If the card has any mandatory additional costs, such as that of Cathartic Reunion, you must pay those to cast the card.
2/9/2017
While you’re casting your free spell, the Expertise spell is still on the stack. It will be put into its owner’s graveyard after the free spell is cast. The free spell can’t target the Expertise card in your graveyard. It can target the Expertise spell on the stack, but the Expertise spell will become an illegal target before the free spell resolves.
2/9/2017
Any triggered abilities that trigger while performing the Expertise spell’s first effect won’t be put onto the stack until after you’re done casting your free spell. They’re put onto the stack at the same time as any abilities that triggered while casting that spell regardless of the order in which those abilities triggered.
4/18/2017
The converted mana cost of a split card is determined by the combined mana cost of its two halves. If an expertise spell allows you to cast a split card, you may cast either half or, if that split card has fuse, both halves.
Decktips