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Angel of Destiny

Serie: Zendikar Rising (ZNR)

Rarity: Mythic Zendikar Rising Mythic

Komt voor in

Serie Normaal Foil
Zendikar Rising
 -
2,50
 -
3,50
Zendikar Rising (EA)
 -
5,95
 -
9,95
Angel of Destiny | Zendikar Rising

Prijs:

€ 2,50

Uitverkocht

FOIL 

€ 3,50

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 Reactie plaatsen
15-7-2022 23:03:00

Ook een leuke kaart in combinatie met Tainted Remedy en dergelijke effecten.

14-7-2022 11:43:00

Toch wel een hele leuke kaart als one-off in mijn Angel deck. Heeft regelmatig de pot gewonnen op de laatste win clause. Hoeft dan niet eens damage te doen, alleen aanvallen. Dus Nine Lives of andere prevention maakt ook niet uit.
En als ie ligt triggeren je Resplendent Angels en andere lifegain zaken ook lekker vaak.

Oracle

Creature - Angel Cleric 2 / 6

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Tournooi-info

Legal in: Vintage, Legacy, Modern, Standard, Commander

Officiele rulings

9/25/2020
All first-strike combat damage is dealt at the same time, and, separately, all regular combat damage is dealt at the same time. If one of those amounts of combat damage is enough to cause the player being dealt damage to lose the game, Angel of Destiny’s first triggered ability has you gain life, but the other player has already lost the game and can’t gain life.

9/25/2020
If a creature you control somehow deals combat damage to you (most likely because its combat damage was redirected), you gain twice that much life as a single life-gaining event.

9/25/2020
If Angel of Destiny leaves the battlefield before your end step, its last ability won’t trigger and won’t cause a player to lose the game, even if Angel of Destiny attacked that player earlier.

9/25/2020
In a Two-Headed Giant game, Angel of Destiny’s last ability can trigger as long as your team’s life total is greater than your team’s starting life total by 15 or more life.

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