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Breaking // Entering

Serie: Release Events (REL)

Rarity: Rare Release Events Rare

Komt voor in

Serie Normaal Foil
Dragons Maze
 7
0,35
 -
1,95
Release Events
 -
1,00    
Breaking // Entering | Release Events

Prijs:

€ 1,00

Uitverkocht

Andere versie wel op voorraad.

 Reactie plaatsen
Global Moderator NederMagic Rules Advisor Xander (1) Offline Profiel Stuur persoonlijk bericht
19-3-2017 17:36:00

Als je hem fuset, dan is het één spell op de stack (met de effecten van beide helften). Cascade triggert dus 1 keer en Guttersnipe triggert ook 1 keer.

Als je 1 helft cast, dan zie je alleen die helft op de stack. Dan cascade je inderdaad naar iets van minder dan twee.

19-3-2017 13:30:00

Als Yidris, Maelstrom Wielder's trigger aan staat en ik cast vervolgens beide helften van deze kaart, hebben beide helften dan cascade?

Ohja en als ik Breaking cast en het heeft cascade, heeft ie dan ook het setje data van Entering nog? Alsin, ik cast Breaking alleen en die heeft Cascade, dan cascade ik alleen naar iets van minder dan twee toch?

En als ik ze allebei cast en een Guttersnipe heb liggen, triggert die dan ook twee keer?

Global Moderator NederMagic Rules Advisor Xander (1) Offline Profiel Stuur persoonlijk bericht
13-7-2016 14:36:00

Nee. Je bent op zoek naar een kaart met een lagere converted mana cost en die heb je gevonden.

13-7-2016 14:09:00

Maar kun je deze ook passeren als "kaart met converted mana cost 4 of hoger" om door te cascaden naar bijvoorbeeld Living End?

13-7-2016 10:01:00

Dat werkt prima! Als je vraagt of deze kaart een CMC van minder dan 4 heeft, krijg je als antwoord "ja". Daarna mag je deze kaart casten en zelf kiezen welke helft je wilt casten.

13-7-2016 09:00:00

Hoe zit dat met een cascadespell van cmc 4? Kan je deze laten passeren door naar de andere helft te kijken?

NederMagic Rules Advisor G (253) Offline Profiel Stuur persoonlijk bericht
27-4-2015 13:07:00

Jazeker.

27-4-2015 12:18:00

Is de release event kaart foil?

Oracle

Sorcery 

Target player puts the top eight cards of their library into their graveyard.
Fuse (You may cast one or both halves of this card from your hand.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

4/15/2013
If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other.

4/15/2013
To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs.

4/15/2013
You can choose the same object as the target of each half of a fused split spell, if appropriate.

4/15/2013
When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it.

4/15/2013
When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half.

4/15/2013
On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist.

4/15/2013
Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.

4/15/2013
Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack.

4/15/2013
If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.

4/15/2013
If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.

4/15/2013
Entering doesn’t target any creature card. You choose which card you’re putting onto the battlefield as Entering resolves. You can choose any creature card in a graveyard at time, including one put into a graveyard because of Breaking if you cast Breaking // Entering as a fused split spell.

4/15/2013
If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other.

4/15/2013
To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its converted mana cost is the total amount of mana in both costs.

4/15/2013
You can choose the same object as the target of each half of a fused split spell, if appropriate.

4/15/2013
When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn’t resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can’t perform any actions or have any actions performed on it.

4/15/2013
When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half.

4/15/2013
On the stack, a split spell that hasn’t been fused has only that half’s characteristics and converted mana cost. The other half is treated as though it didn’t exist.

4/15/2013
Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.

4/15/2013
Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It’s also multicolored while not on the stack.

4/15/2013
If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.

4/15/2013
If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.

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