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Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.
Serie: Rise of the Eldrazi (ROE)
Serie | Normaal | Foil | ||
Rise of the Eldrazi | 0,15 | 0,40 |
Niet iedereen heeft het geld voor die kaarten. Er is niks mis met Null Champion, maar om eerlijk te zijn zou ik eerder Twisted Abomination spelen. Dat is iets meer control, cycled and mid-late game reanimate je hem. Wel 2 minder power maar wel multifunctioneel.
Niet echt, het duurt veel te lang voordat hij groot wordt en tegen die tijd is hij al lang gesloopt. Als je veel mana wil gebruiken heb je ook Nantuko Shade, en voor heb je ook vaak een Tombstalker
In een zwart smackdowm/control deck kan ie volgens mij best iri worden
Creature - Zombie Warrior 1 / 1
Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/2
LEVEL 4+
7/3
B: Regenerate Null Champion.
Legal in: Vintage, Legacy, Modern, Commander
6/15/2010
The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.
6/15/2010
Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
6/15/2010
Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
6/15/2010
If another creature becomes a copy of a leveler, all of the leveler’s printed abilities - including those represented by level symbols - are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
6/15/2010
A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
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